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tobes31415 in tobes31415_code

C# Networking Layer Hello World Successful

Below is a section of text from Visual Studio Output window. I'm very excited about it.

ASDFGH229$ Sending identity ASDFGH229$
QWERTY19$ Received Identity ASDFGH229$
QWERTY19$ Sending identity QWERTY19$
ASDFGH229$ Received Identity QWERTY19$
ASDFGH229$ Entered main Client loop with client QWERTY19$
ASDFGH229$:0 sent a message to QWERTY19$:1 Length 11 Bytes
QWERTY19$ Entered main Client loop with client ASDFGH229$
QWERTY19$:1 Received Message from ASDFGH229$
"Hello World"

This is showing a handshaking protocol followed by sending and receiving a message. Its special though because it's hiding the low level details (like IP addresses, and the tcp connections). Once complete this will maintain a short lived p2p network for sending messages between specialized processes. Ie games :) and it supports multiple endpoint addressing, so I'll be able to completly issolate the client and server code, even on the machine acting as the server itself :D

This is the next immediete step for the media pc, a big step for Starship Catan online... I will finish it one day, and in the far futre that big game I'm going to make, they all require this project to advance. (Though the Media PC is unblocked right now with this current milestone)

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January 2009

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